I'm looking for remote, full-time work, or long term contract work. Games, animation, marketing, 3d printing production, collectables, ect.
I'm primarily a 3D character artist; with the ability to go from concept to engine. My skills include concepting, high poly sculpting, retopology to low poly, UVs, baking, texturing, hair cards, blendshapes and basic rigging.
I mainly use Zbrush, Maya and Substance Painter. Engine use include Unity, UE5, and Godot. I can also work with Metahumans.
Past clients while working for one studio include Nickelodeon, Paramount and Dreamworks. A good amount of my projects could once be found on the kids Cameo section.
I specialize in stylized characters and props, but can go more realistic; like with my Elden Ring/Claymore fan art. Dream project would be a souls-like or stylized RPG, but just working with a great team that I mesh well with and making a paycheck wins out. XD
If interested, you can reach me at: [email protected]
Let's work together!
Portfolio: https://www.artstation.com/azureprops
Linkedin: www.linkedin.com/in/azureprops/






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