April Martin - Prop maker | 3d Artist
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3d Printed Leather Stamps and Arbor Press

10/14/2023

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Don't know why I didn't think to try this earlier.
I'm working on the hand/wrist portion of the Warrior right now, which is Chrome leather. Doesn't take manipulations the same way that Veg tan does. I tested to see what was possible by hand, but the results were less than I'd hoped.   
So, stamping to the rescue. Using a ripped texture from the game, I made a black and white png, which I loaded into Zbrush, applied as an alpha to the ClayBuildup brush, drew out on a thick plane, adjusted the height and ta-da. (Make sure you have Brush > Auto Mask > Backface Mask engaged, or else it will act negatively on the back)
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In Zbrush
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Printed in ABS on my polyprinter, high density
And I tried to press it with what I had XD
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It only worked so-so. But I knew I was on the right path. I did research on legit leather presses and settled on a generic Arbor press. This guy's video really sold it for me, and I've been using his tips to adjust my own. 
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I've done a variety of test using tools that normal involve the use of a hammer. It's taken a few tries, but I feel like I've figured out the best way to use the stamp with Chrome leather. While Chrome doesn't react the same way to water as Veg does, it did seem to make the impression deeper and clearer, than when I did it without. Plus, I have better luck layering the leather on top of the stamp, instead of under. So the metal square pushes against the leather itself. 
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One of my first attempts with the press
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Best result
Feels good to get it working. 
I've got two more stamps currently being printed right now; one for the hand tops and one for the shoes.
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Always on the Chrono train...

8/24/2023

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Next Chrono character personal piece is Irenes! Style wise, I want her to look like she came from the same remake as my Glenn. Currently in Zbrush, some parts are just blockouts and others are a bit farther along. 
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Collaborations - Flux Tide Designs

8/5/2023

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When not working on personal projects, I've been working on some 3d stuff for my buddy FluxTideDesigns.
He's an amazing prop maker who've I worked with for many years. 
Right now, he's making a bunch of stuff from the Mario movie, along with both versions of the master sword from TOTK. 
He provided the base model on which I sculpted the decay. 
Both the Luma and Fire Flower were made from scratch by me. 
Everything done in Zbrush. 
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Chrono Trigger - UE5 scene

4/4/2023

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Finally calling it done. First time setting anything up on UE5. I used UE4 for a couple past projects, but that was more just basic rendering. Here, I learned about camera, lighting and even terrain creation. 
Artstation post for extra details
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AccurRig test for my UE5 scene

3/14/2023

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Not much of a fan of rigging. I can kinda do it, but I'll always let a program take the first swing at a character and prefer to do the clean up afterwards. 
Glenn was done completely by hand (never again)
Other characters were tested in Mixamo, but still done by hand because it just wasn't there yet.
But I'd heard good things from Rigging buddies about AccurRig and decided to try it out for this project. 
And, it's not bad. I needed to add some simple 'arms' to Giga Gaia, because the program didn't like the gap, but that was the only error I got. Assigning points was easy, and I liked that you could mask off points (like GG's lack of legs), so that the bones didn't get randomly assigned. Also, the weight painting on the fingers was soo clean and tight. I love it. That's my most hated part to do.
GG just needed a bit of cleanup in Maya, but I owe that to the oddness of the creature. 
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More CT in UE5.1

2/26/2023

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Slowly getting there.
Learning landscape sculpting. I bought some materials from ​AleksandrIvanov on the Unreal marketplace. Love they way they look for the ground. Just need to learn how to use and paint them properly. XD
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Chrono Trigger in Unreal 5.1

12/5/2022

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Got Giga Gaia through Substance and into Unreal Engine 5.1. Rigging still needs cleanup, but I'm excited about being able to pose it in engine, as well as using blendshapes. 
Still focusing on setting up lights, since it's such an epic scene. 
Frog is even making an appearance. He's one of the first characters I made when learning back in 2020. He's getting a full re rigging, because oh man. I can tell he was one of my first characters. Looking at his UVs makes me cringe. XD
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Azure Dreams Sculpt

11/13/2022

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3D printed body form - quick breakdown

10/6/2022

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Finally finished printing all the pieces for my bodyform. The decision to go this route came from the fact that sewing forms just couldn't match the exact curve of my back, and that makes certain armors difficult to draft on anything other than my own body.
I saw online that there are companies that can scan your body and then print the pieces out in a variety of materials. But the cost is often high.
Having my own reliable 3d printer, I wanted to do it myself. But being an Android user, there really isn't anything on the app store that can be used for body scanning.
And then I found this tutorial:

It uses a free program on your own computer; where you use photos in the creation of a 3d model. 
Instead of taking a bunch of photos, my husband took a video circling me in workout gear. 
I converted the video into frames and then deleted every other image or so, until I had just enough to allow the program to build the model. 
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I followed the video, adjusting as needed to get a good, solid model for export. 
This was then exported and brought into zbrush for cleanup. It was mirrored and smoothed. 
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And then it was brought into NetFabb for cutting up to fit on my print bed. 
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24 pieces.
22 actually printed, in ABS and adhered with ABS slurry. It's just a 'bit' bigger than I am, so I'll probably do a bit of sanding. Might even add a fabric 'skin' for pinning stuff. Who knows?
Anyway, it's nice to have a solid form that matches me, and I can build leather based armors on. 
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Busy, busy, busy

7/29/2022

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Elden Ring cosplay slowed for a bit now. Started work on a 3d printed body form for better armor creation. Printer broke part way through. Ended up needing a new usb connection on the actual board. Heat probably damaged it after 5 years of use. 
I'll be posting a full breakdown of the scanning, clean up and creation of the body form in the future as soon as things calm down, cause I'm moving to another state.
In the meantime, I'm back on Chrono Trigger stuff. Sculpting is a great way for me to unwind from the day. Did more work on the Giga Gaia. I plan making a full game ready model and set up a scene with my Frog model. 
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